Selection Ops
Background Selection
By default, Blender has no concept of a background selection where switching from face mode to vertex mode would restore the face selection when returning to it from a different mode or selection type. The operators below make this possible by encoding the selection state of an element in the mesh itself.
Change Mode To: Store the current component selection as a selection set and switch to the arg component mode.Convert Mode To: Store the current component selection as a selection set and convert it to the arg component mode.
Note
All six commands must be bound replacing Blender’s default change/convert operator calls.
To use
Change Mode Toops, bind it to a key in the addon Preferences in the3D Viewcontext.To use
Convert Mode Toops, bind it to a key in the addon Preferences in theMeshcontext.
Loop / Ring Selection
Alternate edge loop and edge ring selection algorithms.
Loop: Extend current edge selection by loop. Utilizes 3DS Max algorithm.Setting Force Boundary arg to True will always extend loops along open edges.
Ring: Extend current edge selection by ring. Utilizes 3DS Max algorithm.
In face mode, both Loop and Ring extend the face selection by adjacency from last face selection.
Note
Bind in the addon Preferences in the
Meshcontext or access it in the rmKit-Selection section of the tools panel.
Continuous Selection
Select Continuouswith Add or Set args do the same asSelect Linkedoperator while in vert and face mode. In edge mode, theLoopoperator described above is executed.Invert Continuouswill invert the current component selection only on geometry 3d continuous with the current selection.
Note
Bind in the addon Preferences in the
Meshcontext or access it in the rmKit-Selection section of the tools panel.